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List Archetype
Overview
| Position | Archetype Name | Faction | Ship Types | # Squadrons | # Tournaments | avg Percentile |
|---|---|---|---|---|---|---|
| 1. | (unnamed) |
TIE/sf Fighter
TIE/sf Fighter TIE/sf Fighter TIE/sf Fighter |
16
0.48% |
12
5.91% |
25.25% |
Some Notable Squadrons
| Tournament | Players | Swiss | Cut | Squad List |
|---|---|---|---|---|
|
Dutch Grand Championship
National Championship 2019-11-09 |
82 | 14 | 16 |
Zeta Squadron Survivor
(TIE/sf Fighter)
Special Forces Gunner
Passive Sensors
Zeta Squadron Survivor
(TIE/sf Fighter)
Special Forces Gunner
Passive Sensors
Zeta Squadron Survivor
(TIE/sf Fighter)
Special Forces Gunner
Passive Sensors
“Quickdraw”
(TIE/sf Fighter)
Fanatical
Pattern Analyzer
Special Forces Gunner
Fire-Control System
Visit Archetype - played by Kim v Winden |
|
Games and Stuff November Monthly
Store Event 2019-11-02 |
15 | 1 |
“Quickdraw”
(TIE/sf Fighter)
Swarm Tactics
Special Forces Gunner
Fire-Control System
Shield Upgrade
Omega Squadron Expert
(TIE/sf Fighter)
Swarm Tactics
Cluster Missiles
Passive Sensors
Omega Squadron Expert
(TIE/sf Fighter)
Swarm Tactics
Cluster Missiles
Passive Sensors
Omega Squadron Expert
(TIE/sf Fighter)
Cluster Missiles
Passive Sensors
Visit Archetype - played by Adam McFarland |
Pilots
| Position | Card Image | Pilot Name | Faction | Ship Type | # Squadrons | # Tournaments | avg Percentile | Weighted Score |
|---|---|---|---|---|---|---|---|---|
| 1. |
|
“Quickdraw” | TIE/sf Fighter |
13
0.39% |
10
4.92% |
26.11% | ||
| 2. |
|
Zeta Squadron Survivor | TIE/sf Fighter |
5
0.15% |
5
2.46% |
29.48% | ||
| 3. |
|
Omega Squadron Expert | TIE/sf Fighter |
14
0.42% |
12
5.91% |
23.6% | ||
| 4. |
|
“Backdraft” | TIE/sf Fighter |
1
0.03% |
1
0.49% |
43.75% |
Upgrades
| Position | Card Image | Upgrade | Upgrade Type | # Squadrons | # Tournaments | avg Percentile | Weighted Score |
|---|---|---|---|---|---|---|---|
| 1. |
|
Special Forces Gunner | Gunner |
13
0.39% |
11
5.41% |
32.0% | |
| 2. |
|
Fanatical | Talent |
11
0.33% |
8
3.94% |
27.95% | |
| 3. |
|
Passive Sensors | Sensor |
13
0.39% |
9
4.43% |
24.34% | |
| 4. |
|
Fire-Control System | Sensor |
9
0.27% |
8
3.94% |
28.24% | |
| 5. |
|
Pattern Analyzer | Tech |
3
0.09% |
3
1.47% |
31.49% | |
| 6. |
|
Swarm Tactics | Talent |
10
0.3% |
9
4.43% |
21.83% | |
| 7. |
|
Concussion Missiles | Missile |
10
0.3% |
8
3.94% |
19.77% | |
| 8. |
|
Cluster Missiles | Missile |
3
0.09% |
3
1.47% |
26.23% | |
| 9. |
|
Shield Upgrade | Modification |
3
0.09% |
3
1.47% |
22.07% | |
| 10. |
|
Advanced Optics | Tech |
3
0.09% |
3
1.47% |
16.57% | |
| 11. |
|
Hull Upgrade | Modification |
1
0.03% |
1
0.49% |
25.6% |
Archetype Matchups
| Position | Archetype Name | Ship Types | Games: W/L | Win-Loss Ratio |
|---|---|---|---|---|
| 1. | OliAces |
TIE/ph Phantom
TIE Advanced v1 TIE Advanced x1 |
2: 1 / 1 | 50.0% |
| 2. | (unnamed) |
TIE/sf Fighter
TIE/fo Fighter TIE/fo Fighter TIE/fo Fighter TIE/fo Fighter |
2: 1 / 1 | 50.0% |
Zeta Squadron Survivor
Special Forces Gunner
Passive Sensors
“Quickdraw”
Fanatical
Pattern Analyzer
Fire-Control System
Swarm Tactics
Shield Upgrade
Omega Squadron Expert
Cluster Missiles