Filter
List Archetype
Overview
| Position | Archetype Name | Faction | Ship Types | # Squadrons | # Tournaments | avg Percentile |
|---|---|---|---|---|---|---|
| 1. | (unnamed) |
Xi-class Light Shuttle
TIE/vn Silencer TIE/fo Fighter TIE/sf Fighter TIE/se Bomber |
4
0.02% |
4
0.31% |
0.0% |
Some Notable Squadrons
Pilots
| Position | Card Image | Pilot Name | Faction | Ship Type | # Squadrons | # Tournaments | avg Percentile | Weighted Score |
|---|---|---|---|---|---|---|---|---|
| 1. |
|
“Midnight” | TIE/fo Fighter |
2
0.01% |
2
0.15% |
0.0% | ||
| 2. |
|
Commander Malarus | TIE/fo Fighter |
1
0.0% |
1
0.07% |
0.0% | ||
| 3. |
|
“Quickdraw” | TIE/sf Fighter |
1
0.0% |
1
0.07% |
0.0% | ||
| 4. |
|
“Blackout” | TIE/vn Silencer |
1
0.0% |
1
0.07% |
0.0% | ||
| 5. |
|
Kylo Ren | TIE/vn Silencer |
1
0.0% |
1
0.07% |
0.0% | ||
| 6. |
|
“Recoil” | TIE/vn Silencer |
2
0.01% |
2
0.15% |
0.0% | ||
| 7. |
|
Lieutenant LeHuse | TIE/sf Fighter |
3
0.02% |
3
0.23% |
0.0% | ||
| 8. |
|
Gideon Hask | Xi-class Light Shuttle |
1
0.0% |
1
0.07% |
0.0% | ||
| 9. |
|
Agent Terex | Xi-class Light Shuttle |
3
0.02% |
3
0.23% |
0.0% | ||
| 10. |
|
“Breach” | TIE/se Bomber |
2
0.01% |
2
0.15% |
0.0% | ||
| 11. |
|
Jul Jerjerrod | TIE/se Bomber |
2
0.01% |
2
0.15% |
0.0% | ||
| 12. |
|
DT-798 | TIE/fo Fighter |
1
0.0% |
1
0.07% |
0.0% |
Upgrades
| Position | Card Image | Upgrade | Upgrade Type | # Squadrons | # Tournaments | avg Percentile | Weighted Score |
|---|---|---|---|---|---|---|---|
| 1. |
|
Tactical Officer | Crew |
1
0.0% |
1
0.07% |
0.0% | |
| 2. |
|
Bomblet Generator | Device |
1
0.0% |
1
0.07% |
0.0% | |
| 3. |
|
Proton Bombs | Device |
1
0.0% |
1
0.07% |
0.0% | |
| 4. |
|
Proximity Mines | Device |
1
0.0% |
1
0.07% |
0.0% | |
| 5. |
|
Seismic Charges | Device |
1
0.0% |
1
0.07% |
0.0% | |
| 6. |
|
Skilled Bombardier | Gunner |
2
0.01% |
2
0.15% |
0.0% | |
| 7. |
|
Special Forces Gunner | Gunner |
4
0.02% |
4
0.31% |
0.0% | |
| 8. |
|
Contraband Cybernetics | Illicit |
2
0.01% |
2
0.15% |
0.0% | |
| 9. |
|
Cluster Missiles | Missile |
2
0.01% |
2
0.15% |
0.0% | |
| 10. |
|
Concussion Missiles | Missile |
1
0.0% |
1
0.07% |
0.0% | |
| 11. |
|
Proton Rockets | Missile |
4
0.02% |
4
0.31% |
0.0% | |
| 12. |
|
Electronic Baffle | Modification |
1
0.0% |
1
0.07% |
0.0% | |
| 13. |
|
Tactical Scrambler | Modification |
1
0.0% |
1
0.07% |
0.0% | |
| 14. |
|
Fire-Control System | Sensor |
3
0.02% |
3
0.23% |
0.0% | |
| 15. |
|
Captain Phasma | Crew |
1
0.0% |
1
0.07% |
0.0% |
Archetype Matchups
| Position | Archetype Name | Ship Types | Games: W/L | Win-Loss Ratio |
|---|
“Quickdraw”
Proud Tradition
Deadeye Shot
Pattern Analyzer
Special Forces Gunner
Fire-Control System
Electronic Baffle
“Midnight”
Crack Shot
Elusive
Proton Rockets
“Recoil”
Predator
Jul Jerjerrod
Homing Torpedoes
Bomblet Generator
Agent Terex
Biohexacrypt Codes
Contraband Cybernetics
“Blackout”
Trick Shot
Sensitive Controls
Tactical Officer
Lieutenant LeHuse
Commander Malarus
Lone Wolf
Cluster Missiles
Deuterium Power Cells
“Breach”
Plasma Torpedoes
Proximity Mines