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List Archetype
Overview
| Position | Archetype Name | Faction | Ship Types | # Squadrons | # Tournaments | avg Percentile |
|---|---|---|---|---|---|---|
| 1. | (unnamed) |
TIE/wi Whisper Modified Interceptor
TIE/vn Silencer TIE/fo Fighter TIE/se Bomber TIE/wi Whisper Modified Interceptor |
1
0.0% |
1
0.08% |
27.5% |
Some Notable Squadrons
Pilots
| Position | Card Image | Pilot Name | Faction | Ship Type | # Squadrons | # Tournaments | avg Percentile | Weighted Score |
|---|---|---|---|---|---|---|---|---|
| 1. |
|
Commander Malarus | TIE/fo Fighter |
1
0.0% |
1
0.08% |
27.5% | ||
| 2. |
|
“Blackout” | TIE/vn Silencer |
1
0.0% |
1
0.08% |
27.5% | ||
| 3. |
|
“Scorch” | TIE/se Bomber |
1
0.0% |
1
0.08% |
27.5% | ||
| 4. |
|
Kylo Ren | TIE/wi Whisper Modified Interceptor |
1
0.0% |
1
0.08% |
27.5% | ||
| 5. |
|
“Nightfall” | TIE/wi Whisper Modified Interceptor |
1
0.0% |
1
0.08% |
27.5% |
Upgrades
| Position | Card Image | Upgrade | Upgrade Type | # Squadrons | # Tournaments | avg Percentile | Weighted Score |
|---|---|---|---|---|---|---|---|
| 1. |
|
Bomblet Generator | Device |
1
0.0% |
1
0.08% |
27.5% | |
| 2. |
|
Instinctive Aim | Force Power |
1
0.0% |
1
0.08% |
27.5% | |
| 3. |
|
Concussion Missiles | Missile |
1
0.0% |
1
0.08% |
27.5% | |
| 4. |
|
Proton Rockets | Missile |
1
0.0% |
1
0.08% |
27.5% | |
| 5. |
|
Munitions Failsafe | Modification |
1
0.0% |
1
0.08% |
27.5% | |
| 6. |
|
Marksmanship | Talent |
1
0.0% |
1
0.08% |
27.5% | |
| 7. |
|
Outmaneuver | Talent |
1
0.0% |
1
0.08% |
27.5% | |
| 8. |
|
Advanced Optics | Tech |
1
0.0% |
1
0.08% |
27.5% | |
| 9. |
|
Mag-Pulse Warheads | Missile |
1
0.0% |
1
0.08% |
27.5% | |
| 10. |
|
Sensitive Controls | Configuration |
1
0.0% |
1
0.08% |
27.5% | |
| 11. |
|
Enhanced Jamming Suite | Configuration |
1
0.0% |
1
0.08% |
27.49% | |
| 12. |
|
Feedback Ping | Talent |
1
0.0% |
1
0.08% |
27.5% | |
| 13. |
|
Sensor Scramblers | Tech |
1
0.0% |
1
0.08% |
27.5% |
Archetype Matchups
| Position | Archetype Name | Ship Types | Games: W/L | Win-Loss Ratio |
|---|
Kylo Ren
Instinctive Aim
Marksmanship
Concussion Missiles
Advanced Optics
Munitions Failsafe
“Blackout”
Outmaneuver
Sensitive Controls
Commander Malarus
Mag-Pulse Warheads
“Scorch”
Bomblet Generator
“Nightfall”
Proton Rockets