Filter
List Archetype
Overview
| Position | Archetype Name | Faction | Ship Types | # Squadrons | # Tournaments | avg Percentile |
|---|---|---|---|---|---|---|
| 1. | (unnamed) |
TIE/se Bomber
Xi-class Light Shuttle TIE/fo Fighter TIE/fo Fighter TIE/vn Silencer |
1
0.0% |
1
0.08% |
14.28% |
Some Notable Squadrons
Pilots
| Position | Card Image | Pilot Name | Faction | Ship Type | # Squadrons | # Tournaments | avg Percentile | Weighted Score |
|---|---|---|---|---|---|---|---|---|
| 1. |
|
Commander Malarus | TIE/fo Fighter |
1
0.0% |
1
0.08% |
14.28% | ||
| 2. |
|
“Scorch” | TIE/fo Fighter |
1
0.0% |
1
0.08% |
14.28% | ||
| 3. |
|
“Blackout” | TIE/vn Silencer |
1
0.0% |
1
0.08% |
14.28% | ||
| 4. |
|
Agent Terex | Xi-class Light Shuttle |
1
0.0% |
1
0.08% |
14.28% | ||
| 5. |
|
“Grudge” | TIE/se Bomber |
1
0.0% |
1
0.08% |
14.28% |
Upgrades
| Position | Card Image | Upgrade | Upgrade Type | # Squadrons | # Tournaments | avg Percentile | Weighted Score |
|---|---|---|---|---|---|---|---|
| 1. |
|
Tactical Officer | Crew |
1
0.0% |
1
0.08% |
14.28% | |
| 2. |
|
Proximity Mines | Device |
1
0.0% |
1
0.08% |
14.28% | |
| 3. |
|
Skilled Bombardier | Gunner |
1
0.0% |
1
0.08% |
14.28% | |
| 4. |
|
Contraband Cybernetics | Illicit |
1
0.0% |
1
0.08% |
14.28% | |
| 5. |
|
Deadman's Switch | Illicit |
1
0.0% |
1
0.08% |
14.28% | |
| 6. |
|
Cluster Missiles | Missile |
1
0.0% |
1
0.08% |
14.28% | |
| 7. |
|
Fanatical | Talent |
1
0.0% |
1
0.08% |
14.28% | |
| 8. |
|
Predator | Talent |
1
0.0% |
1
0.08% |
14.28% | |
| 9. |
|
Trick Shot | Talent |
1
0.0% |
1
0.08% |
14.28% | |
| 10. |
|
Advanced Optics | Tech |
1
0.0% |
1
0.08% |
14.28% | |
| 11. |
|
Pattern Analyzer | Tech |
1
0.0% |
1
0.08% |
14.28% | |
| 12. |
|
Biohexacrypt Codes | Tech |
1
0.0% |
1
0.08% |
14.28% | |
| 13. |
|
Delayed Fuses | Modification |
1
0.0% |
1
0.08% |
14.28% | |
| 14. |
|
Cluster Mines | Device |
1
0.0% |
1
0.08% |
14.28% | |
| 15. |
|
Automated Target Priority | Tech |
1
0.0% |
1
0.08% |
14.28% |
Archetype Matchups
| Position | Archetype Name | Ship Types | Games: W/L | Win-Loss Ratio |
|---|
“Blackout”
Trick Shot
Pattern Analyzer
Advanced Optics
Cluster Missiles
Sensitive Controls
“Scorch”
Fanatical
Predator
Commander Malarus
Agent Terex
Biohexacrypt Codes
Automated Target Priority
Tactical Officer
False Transponder Codes
Contraband Cybernetics
Deadman's Switch
“Grudge”
Skilled Bombardier
Proximity Mines
Cluster Mines
Delayed Fuses