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List Archetype
Overview
| Position | Archetype Name | Faction | Ship Types | # Squadrons | # Tournaments | avg Percentile |
|---|---|---|---|---|---|---|
| 1. | (unnamed) |
TIE/se Bomber
TIE/ba Interceptor TIE/fo Fighter TIE/fo Fighter TIE/wi Whisper Modified Interceptor |
5
0.03% |
5
0.44% |
31.69% |
Some Notable Squadrons
Pilots
| Position | Card Image | Pilot Name | Faction | Ship Type | # Squadrons | # Tournaments | avg Percentile | Weighted Score |
|---|---|---|---|---|---|---|---|---|
| 1. |
|
Commander Malarus | TIE/fo Fighter |
5
0.03% |
5
0.44% |
31.69% | ||
| 2. |
|
“Scorch” | TIE/fo Fighter |
4
0.02% |
4
0.35% |
30.24% | ||
| 3. |
|
“Ember” | TIE/ba Interceptor |
4
0.02% |
4
0.35% |
30.24% | ||
| 4. |
|
“Grudge” | TIE/se Bomber |
4
0.02% |
4
0.35% |
30.24% | ||
| 5. |
|
Kylo Ren | TIE/wi Whisper Modified Interceptor |
4
0.02% |
4
0.35% |
30.24% | ||
| 6. |
|
Jul Jerjerrod | TIE/se Bomber |
1
0.0% |
1
0.08% |
37.5% | ||
| 7. |
|
“Nightfall” | TIE/wi Whisper Modified Interceptor |
1
0.0% |
1
0.08% |
37.5% | ||
| 8. |
|
Lieutenant Galek | TIE/fo Fighter |
1
0.0% |
1
0.08% |
37.5% | ||
| 9. |
|
Major Vonreg | TIE/ba Interceptor |
1
0.0% |
1
0.08% |
37.5% |
Upgrades
| Position | Card Image | Upgrade | Upgrade Type | # Squadrons | # Tournaments | avg Percentile | Weighted Score |
|---|---|---|---|---|---|---|---|
| 1. |
|
Elusive | Talent |
2
0.01% |
2
0.17% |
54.27% | |
| 2. |
|
Pattern Analyzer | Tech |
2
0.01% |
2
0.17% |
55.28% | |
| 3. |
|
Cluster Missiles | Missile |
4
0.02% |
4
0.35% |
35.45% | |
| 4. |
|
Marksmanship | Talent |
1
0.0% |
1
0.08% |
73.07% | |
| 5. |
|
Munitions Failsafe | Modification |
1
0.0% |
1
0.08% |
73.07% | |
| 6. |
|
Electro-Chaff Missiles | Missile |
3
0.01% |
3
0.26% |
38.47% | |
| 7. |
|
Shattering Shot | Force Power |
3
0.01% |
3
0.26% |
38.47% | |
| 8. |
|
Enhanced Jamming Suite | Configuration |
5
0.03% |
5
0.44% |
31.69% | |
| 9. |
|
Skilled Bombardier | Gunner |
3
0.01% |
3
0.26% |
34.76% | |
| 10. |
|
Predator | Talent |
4
0.02% |
4
0.35% |
30.89% | |
| 11. |
|
Automated Target Priority | Tech |
2
0.01% |
2
0.17% |
44.87% | |
| 12. |
|
Proximity Mines | Device |
4
0.02% |
4
0.35% |
30.24% | |
| 13. |
|
Instinctive Aim | Force Power |
2
0.01% |
2
0.17% |
39.31% | |
| 14. |
|
Advanced Optics | Tech |
3
0.01% |
3
0.26% |
31.41% | |
| 15. |
|
Concussion Missiles | Missile |
4
0.02% |
4
0.35% |
28.83% |
Archetype Matchups
| Position | Archetype Name | Ship Types | Games: W/L | Win-Loss Ratio |
|---|
Kylo Ren
Instinctive Aim
Predator
Concussion Missiles
Advanced Optics
Munitions Failsafe
Commander Malarus
Marksmanship
Cluster Missiles
“Scorch”
Fanatical
“Ember”
Elusive
Pattern Analyzer
“Grudge”
Automated Target Priority
Skilled Bombardier
Proximity Mines
Major Vonreg
Daredevil
Deuterium Power Cells
Proton Rockets
Jul Jerjerrod
Primed Thrusters
Bomblet Generator
“Nightfall”
Proud Tradition
Lieutenant Galek
Tractor Beam
Electronic Baffle