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List Archetype
Overview
| Position | Archetype Name | Faction | Ship Types | # Squadrons | # Tournaments | avg Percentile |
|---|---|---|---|---|---|---|
| 1. | (unnamed) |
TIE/fo Fighter
TIE/vn Silencer TIE/ba Interceptor TIE/se Bomber TIE/wi Whisper Modified Interceptor |
2
0.01% |
2
0.17% |
31.72% |
Some Notable Squadrons
Pilots
| Position | Card Image | Pilot Name | Faction | Ship Type | # Squadrons | # Tournaments | avg Percentile | Weighted Score |
|---|---|---|---|---|---|---|---|---|
| 1. |
|
Commander Malarus | TIE/fo Fighter |
2
0.01% |
2
0.17% |
31.72% | ||
| 2. |
|
“Recoil” | TIE/vn Silencer |
2
0.01% |
2
0.17% |
31.72% | ||
| 3. |
|
“Ember” | TIE/ba Interceptor |
2
0.01% |
2
0.17% |
31.72% | ||
| 4. |
|
“Grudge” | TIE/se Bomber |
2
0.01% |
2
0.17% |
31.72% | ||
| 5. |
|
“Nightfall” | TIE/wi Whisper Modified Interceptor |
2
0.01% |
2
0.17% |
31.72% |
Upgrades
| Position | Card Image | Upgrade | Upgrade Type | # Squadrons | # Tournaments | avg Percentile | Weighted Score |
|---|---|---|---|---|---|---|---|
| 1. |
|
Marksmanship | Talent |
2
0.01% |
2
0.17% |
28.96% | |
| 2. |
|
Cluster Missiles | Missile |
2
0.01% |
2
0.17% |
28.96% | |
| 3. |
|
Proximity Mines | Device |
2
0.01% |
2
0.17% |
31.72% | |
| 4. |
|
Skilled Bombardier | Gunner |
2
0.01% |
2
0.17% |
31.72% | |
| 5. |
|
Predator | Talent |
2
0.01% |
2
0.17% |
31.72% | |
| 6. |
|
Automated Target Priority | Tech |
2
0.01% |
2
0.17% |
31.72% | |
| 7. |
|
Enhanced Jamming Suite | Configuration |
2
0.01% |
2
0.17% |
31.72% | |
| 8. |
|
Sensor Scramblers | Tech |
2
0.01% |
2
0.17% |
31.72% | |
| 9. |
|
Mag-Pulse Warheads | Missile |
1
0.0% |
1
0.08% |
23.44% | |
| 10. |
|
Elusive | Talent |
1
0.0% |
1
0.08% |
23.44% | |
| 11. |
|
Electro-Chaff Missiles | Missile |
1
0.0% |
1
0.08% |
23.44% | |
| 12. |
|
Feedback Ping | Talent |
1
0.0% |
1
0.08% |
40.0% | |
| 13. |
|
Ion Missiles | Missile |
1
0.0% |
1
0.08% |
40.0% | |
| 14. |
|
Hull Upgrade | Modification |
1
0.0% |
1
0.08% |
40.0% | |
| 15. |
|
Seismic Charges | Device |
1
0.0% |
1
0.08% |
40.0% |
Archetype Matchups
| Position | Archetype Name | Ship Types | Games: W/L | Win-Loss Ratio |
|---|
“Nightfall”
Ion Missiles
Predator
Pattern Analyzer
“Grudge”
Proximity Mines
Seismic Charges
Skilled Bombardier
Automated Target Priority
“Ember”
Hull Upgrade
Marksmanship
“Recoil”
Ion Torpedoes
Commander Malarus
Cluster Missiles
Mag-Pulse Warheads
Elusive