Filter
List Archetype
Overview
| Position | Archetype Name | Faction | Ship Types | # Squadrons | # Tournaments | avg Percentile |
|---|---|---|---|---|---|---|
| 1. | (unnamed) |
Z-95-AF4 Headhunter
Aggressor Assault Fighter Aggressor Assault Fighter |
3
0.0% |
3
0.08% |
29.16% |
Some Notable Squadrons
| Tournament | Players | Swiss | Cut | Squad List |
|---|---|---|---|---|
|
Store Boardgame in Box
Store Event 2021-12-12 |
7 | 1 |
IG-88B
(Aggressor Assault Fighter)
Elusive
Fire-Control System
Synced Laser Cannons
Proximity Mines
Contraband Cybernetics
IG-2000
IG-88A
(Aggressor Assault Fighter)
Elusive
Fire-Control System
Synced Laser Cannons
Proximity Mines
Contraband Cybernetics
IG-2000
N’dru Suhlak
(Z-95-AF4 Headhunter)
Cluster Missiles
Visit Archetype - played by Cabeludo do Tractor |
|
|
DR Wings training camp
Store Event 2021-11-10 |
4 | 3 |
IG-88B
(Aggressor Assault Fighter)
Advanced Sensors
Synced Laser Cannons
Proton Bombs
IG-2000
IG-88D
(Aggressor Assault Fighter)
Advanced Sensors
Synced Laser Cannons
Ion Bombs
IG-2000
Bossk
(Z-95-AF4 Headhunter)
Marksmanship
Cluster Missiles
Visit Archetype - played by Fabio Botti |
Pilots
| Position | Card Image | Pilot Name | Faction | Ship Type | # Squadrons | # Tournaments | avg Percentile | Weighted Score |
|---|---|---|---|---|---|---|---|---|
| 1. |
|
IG-88B | Aggressor Assault Fighter |
3
0.0% |
3
0.08% |
29.16% | ||
| 2. |
|
IG-88A | Aggressor Assault Fighter |
1
0.0% |
1
0.02% |
50.0% | ||
| 3. |
|
N’dru Suhlak | Z-95-AF4 Headhunter |
1
0.0% |
1
0.02% |
50.0% | ||
| 4. |
|
IG-88D | Aggressor Assault Fighter |
2
0.0% |
2
0.05% |
18.75% | ||
| 5. |
|
Bossk | Z-95-AF4 Headhunter |
2
0.0% |
2
0.05% |
18.75% |
Upgrades
| Position | Card Image | Upgrade | Upgrade Type | # Squadrons | # Tournaments | avg Percentile | Weighted Score |
|---|---|---|---|---|---|---|---|
| 1. |
|
Synced Laser Cannons | Cannon |
3
0.0% |
3
0.08% |
29.16% | |
| 2. |
|
IG-2000 | Title |
3
0.0% |
3
0.08% |
29.16% | |
| 3. |
|
Cluster Missiles | Missile |
3
0.0% |
3
0.08% |
29.16% | |
| 4. |
|
Elusive | Talent |
1
0.0% |
1
0.02% |
50.0% | |
| 5. |
|
Fire-Control System | Sensor |
1
0.0% |
1
0.02% |
50.0% | |
| 6. |
|
Proximity Mines | Device |
1
0.0% |
1
0.02% |
50.0% | |
| 7. |
|
Contraband Cybernetics | Illicit |
1
0.0% |
1
0.02% |
50.0% | |
| 8. |
|
Proton Bombs | Device |
2
0.0% |
2
0.05% |
16.66% | |
| 9. |
|
Marksmanship | Talent |
2
0.0% |
2
0.05% |
18.75% | |
| 10. |
|
Advanced Sensors | Sensor |
2
0.0% |
2
0.05% |
18.75% | |
| 11. |
|
Ion Bombs | Device |
1
0.0% |
1
0.02% |
25.0% |
Archetype Matchups
| Position | Archetype Name | Ship Types | Games: W/L | Win-Loss Ratio |
|---|
IG-88B
Elusive
Fire-Control System
Synced Laser Cannons
Proximity Mines
Contraband Cybernetics
IG-2000
IG-88A
N’dru Suhlak
Cluster Missiles
Advanced Sensors
Proton Bombs
IG-88D
Ion Bombs
Bossk
Marksmanship