Filter
List Archetype
Overview
| Position | Archetype Name | Faction | Ship Types | # Squadrons | # Tournaments | avg Percentile | 
|---|---|---|---|---|---|---|
| 1. | (unnamed) | 
Xi-class Light Shuttle
 TIE/se Bomber TIE/sf Fighter TIE/sf Fighter TIE/sf Fighter  | 
5
 0.0%  | 
4
 0.1%  | 
24.92% | 
Some Notable Squadrons
Pilots
| Position | Card Image | Pilot Name | Faction | Ship Type | # Squadrons | # Tournaments | avg Percentile | Weighted Score | 
|---|---|---|---|---|---|---|---|---|
| 1. | 
 
 | 
“Backdraft” | TIE/sf Fighter | 
4
 0.0%  | 
3
 0.07%  | 
22.06% | ||
| 2. | 
 
 | 
“Grudge” | TIE/se Bomber | 
4
 0.0%  | 
3
 0.07%  | 
22.06% | ||
| 3. | 
 
 | 
Commander Malarus | Xi-class Light Shuttle | 
3
 0.0%  | 
2
 0.05%  | 
23.16% | ||
| 4. | 
 
 | 
Captain Phasma | TIE/sf Fighter | 
3
 0.0%  | 
2
 0.05%  | 
23.16% | ||
| 5. | 
 
 | 
Omega Squadron Expert | TIE/sf Fighter | 
3
 0.0%  | 
2
 0.05%  | 
19.3% | ||
| 6. | 
 
 | 
Lieutenant LeHuse | TIE/sf Fighter | 
1
 0.0%  | 
1
 0.02%  | 
29.78% | ||
| 7. | 
 
 | 
Zeta Squadron Survivor | TIE/sf Fighter | 
1
 0.0%  | 
1
 0.02%  | 
36.36% | ||
| 8. | 
 
 | 
Sienar-Jaemus Test Pilot | TIE/se Bomber | 
1
 0.0%  | 
1
 0.02%  | 
36.36% | ||
| 9. | 
 
 | 
First Order Courier | Xi-class Light Shuttle | 
1
 0.0%  | 
1
 0.02%  | 
36.36% | ||
| 10. | 
 
 | 
Gideon Hask | Xi-class Light Shuttle | 
1
 0.0%  | 
1
 0.02%  | 
18.75% | 
Upgrades
| Position | Card Image | Upgrade | Upgrade Type | # Squadrons | # Tournaments | avg Percentile | Weighted Score | 
|---|---|---|---|---|---|---|---|
| 1. | 
 
 | 
Tactical Officer | Crew | 
5
 0.0%  | 
4
 0.1%  | 
24.92% | |
| 2. | 
 
 | 
Fire-Control System | Sensor | 
5
 0.0%  | 
4
 0.1%  | 
26.24% | |
| 3. | 
 
 | 
Cluster Missiles | Missile | 
3
 0.0%  | 
2
 0.05%  | 
24.09% | |
| 4. | 
 
 | 
Skilled Bombardier | Gunner | 
4
 0.0%  | 
3
 0.07%  | 
22.06% | |
| 5. | 
 
 | 
Biohexacrypt Codes | Tech | 
4
 0.0%  | 
3
 0.07%  | 
22.06% | |
| 6. | 
 
 | 
Special Forces Gunner | Gunner | 
3
 0.0%  | 
2
 0.05%  | 
23.16% | |
| 7. | 
 
 | 
General Hux | Crew | 
3
 0.0%  | 
2
 0.05%  | 
23.16% | |
| 8. | 
 
 | 
Targeting Computer | Modification | 
3
 0.0%  | 
3
 0.07%  | 
24.18% | |
| 9. | 
 
 | 
Munitions Failsafe | Modification | 
2
 0.0%  | 
1
 0.02%  | 
21.93% | |
| 10. | 
 
 | 
Proximity Mines | Device | 
2
 0.0%  | 
2
 0.05%  | 
26.02% | |
| 11. | 
 
 | 
Electro-Chaff Missiles | Missile | 
2
 0.0%  | 
1
 0.02%  | 
19.85% | |
| 12. | 
 
 | 
Delayed Fuses | Modification | 
2
 0.0%  | 
1
 0.02%  | 
19.85% | |
| 13. | 
 
 | 
Seismic Charges | Device | 
1
 0.0%  | 
1
 0.02%  | 
29.78% | |
| 14. | 
 
 | 
Electronic Baffle | Modification | 
1
 0.0%  | 
1
 0.02%  | 
29.78% | |
| 15. | 
 
 | 
Marksmanship | Talent | 
1
 0.0%  | 
1
 0.02%  | 
29.78% | 
Archetype Matchups
| Position | Archetype Name | Ship Types | Games: W/L | Win-Loss Ratio | 
|---|---|---|---|---|
| 1. | (unnamed) | 
TIE/ln Fighter
 TIE/ln Fighter TIE/ln Fighter TIE Advanced x1 TIE/D Defender  | 
2: 0 / 2 | 0.0% | 
Zeta Squadron Survivor
Concussion Missiles
Fire-Control System
Sienar-Jaemus Test Pilot
XX-23 S-Thread Tracers
Proximity Mines
First Order Courier
Automated Target Priority
Tactical Officer
Gideon Hask
Fanatical
Composure
Targeting Synchronizer
Biohexacrypt Codes
Captain Phasma
Targeting Computer
Omega Squadron Expert
Homing Missiles
“Backdraft”
Elusive
“Grudge”
Primed Thrusters
Skilled Bombardier
Bomblet Generator