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List Archetype
Overview
Position | Archetype Name | Faction | Ship Types | # Squadrons | # Tournaments | avg Percentile |
---|---|---|---|---|---|---|
1. | (unnamed) |
TIE Advanced x1
TIE/ln Fighter TIE/ln Fighter TIE/ln Fighter |
11
0.37% |
10
5.49% |
24.99% |
Some Notable Squadrons
Tournament | Players | Swiss | Cut | Squad List |
---|---|---|---|---|
Demolition Games "Battle of Yavin" Event
Store Event 2019-01-05 |
9 | 1 |
Darth Vader
(TIE Advanced x1)
Supernatural Reflexes
Fire-Control System
Shield Upgrade
“Howlrunner” (TIE/ln Fighter) Marksmanship “Scourge” Skutu (TIE/ln Fighter) Marksmanship Gideon Hask (TIE/ln Fighter) Marksmanship Visit Archetype - played by Dennis Rusin |
|
Crazy Squirrel December 2018
Store Event 2018-12-08 |
8 | 1 |
Darth Vader
(TIE Advanced x1)
Supernatural Reflexes
Fire-Control System
Iden Versio (TIE/ln Fighter) Crack Shot “Howlrunner” (TIE/ln Fighter) Swarm Tactics “Wampa” (TIE/ln Fighter) Visit Archetype - played by Garrett Jost |
Pilots
Position | Card Image | Pilot Name | Faction | Ship Type | # Squadrons | # Tournaments | avg Percentile | Weighted Score |
---|---|---|---|---|---|---|---|---|
1. |
|
“Howlrunner” | TIE/ln Fighter |
9
0.3% |
9
4.94% |
27.28% | ||
2. |
|
Darth Vader | TIE Advanced x1 |
11
0.37% |
10
5.49% |
24.99% | ||
3. |
|
Iden Versio | TIE/ln Fighter |
4
0.13% |
3
1.64% |
36.63% | ||
4. |
|
“Wampa” | TIE/ln Fighter |
3
0.1% |
3
1.64% |
29.49% | ||
5. |
|
Gideon Hask | TIE/ln Fighter |
2
0.06% |
2
1.09% |
34.37% | ||
6. |
|
“Scourge” Skutu | TIE/ln Fighter |
4
0.13% |
4
2.19% |
20.2% | ||
7. |
|
“Mauler” Mithel | TIE/ln Fighter |
6
0.2% |
6
3.29% |
14.53% | ||
8. |
|
Del Meeko | TIE/ln Fighter |
1
0.03% |
1
0.54% |
50.0% | ||
9. |
|
Seyn Marana | TIE/ln Fighter |
2
0.06% |
2
1.09% |
18.46% | ||
10. |
|
Black Squadron Ace | TIE/ln Fighter |
1
0.03% |
1
0.54% |
10.71% | ||
11. |
|
“Night Beast” | TIE/ln Fighter |
1
0.03% |
1
0.54% |
10.0% |
Upgrades
Position | Card Image | Upgrade | Upgrade Type | # Squadrons | # Tournaments | avg Percentile | Weighted Score |
---|---|---|---|---|---|---|---|
1. |
|
Supernatural Reflexes | Force Power |
9
0.3% |
8
4.39% |
28.25% | |
2. |
|
Fire-Control System | Sensor |
11
0.37% |
10
5.49% |
24.99% | |
3. |
|
Marksmanship | Talent |
6
0.2% |
6
3.29% |
27.21% | |
4. |
|
Swarm Tactics | Talent |
2
0.06% |
2
1.09% |
38.88% | |
5. |
|
Crack Shot | Talent |
5
0.16% |
4
2.19% |
27.08% | |
6. |
|
Shield Upgrade | Modification |
3
0.1% |
3
1.64% |
23.57% | |
7. |
|
Predator | Talent |
3
0.1% |
3
1.64% |
18.64% | |
8. |
|
Afterburners | Modification |
4
0.13% |
4
2.19% |
14.43% | |
9. |
|
Cluster Missiles | Missile |
2
0.06% |
2
1.09% |
10.0% | |
10. |
|
Hull Upgrade | Modification |
1
0.03% |
1
0.54% |
10.71% | |
11. |
|
Concussion Missiles | Missile |
1
0.03% |
1
0.54% |
10.71% | |
12. |
|
Instinctive Aim | Force Power |
1
0.03% |
1
0.54% |
10.71% | |
13. |
|
Elusive | Talent |
1
0.03% |
1
0.54% |
10.0% | |
14. |
|
Heightened Perception | Force Power |
1
0.03% |
1
0.54% |
10.0% | |
15. |
|
Juke | Talent |
1
0.03% |
1
0.54% |
10.0% |
Archetype Matchups
Position | Archetype Name | Ship Types | Games: W/L | Win-Loss Ratio |
---|