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List Archetype "Kylo walks the dogs"
Overview
| Position | Archetype Name | Faction | Ship Types | # Squadrons | # Tournaments | avg Percentile |
|---|---|---|---|---|---|---|
| 1. | Kylo walks the dogs |
TIE/vn Silencer
TIE/sf Fighter TIE/sf Fighter TIE/sf Fighter |
24
0.85% |
22
13.25% |
41.34% |
Some Notable Squadrons
| Tournament | Players | Swiss | Cut | Squad List |
|---|---|---|---|---|
|
MOKAN State Fair
Store Event 2019-07-27 |
25 | 5 | 2 |
Kylo Ren
(TIE/vn Silencer)
Sense
“Backdraft”
(TIE/sf Fighter)
Zeta Squadron Survivor
(TIE/sf Fighter)
Ion Missiles
Passive Sensors
Zeta Squadron Survivor
(TIE/sf Fighter)
Concussion Missiles
Passive Sensors
Visit Archetype "Kylo walks the dogs" - played by Matt Rittz |
|
Heroes Comics and Gaming Hyperspace Trial
Hyperspace Trial 2019-10-12 |
49 | 7 | 4 |
“Quickdraw”
(TIE/sf Fighter)
Fanatical
Special Forces Gunner
Fire-Control System
Zeta Squadron Survivor
(TIE/sf Fighter)
Zeta Squadron Survivor
(TIE/sf Fighter)
Kylo Ren
(TIE/vn Silencer)
Visit Archetype "Kylo walks the dogs" - played by Mark Moriarity |
Pilots
| Position | Card Image | Pilot Name | Faction | Ship Type | # Squadrons | # Tournaments | avg Percentile | Weighted Score |
|---|---|---|---|---|---|---|---|---|
| 1. |
|
Kylo Ren | TIE/vn Silencer |
19
0.67% |
18
10.84% |
44.64% | ||
| 2. |
|
Zeta Squadron Survivor | TIE/sf Fighter |
13
0.46% |
12
7.22% |
45.54% | ||
| 3. |
|
Omega Squadron Expert | TIE/sf Fighter |
12
0.42% |
11
6.62% |
36.4% | ||
| 4. |
|
“Quickdraw” | TIE/sf Fighter |
3
0.1% |
3
1.8% |
51.0% | ||
| 5. |
|
“Backdraft” | TIE/sf Fighter |
6
0.21% |
5
3.01% |
42.7% | ||
| 6. |
|
“Blackout” | TIE/vn Silencer |
3
0.1% |
3
1.8% |
32.33% | ||
| 7. |
|
“Recoil” | TIE/vn Silencer |
2
0.07% |
2
1.2% |
23.47% |
Upgrades
| Position | Card Image | Upgrade | Upgrade Type | # Squadrons | # Tournaments | avg Percentile | Weighted Score |
|---|---|---|---|---|---|---|---|
| 1. |
|
Advanced Optics | Tech |
17
0.6% |
16
9.63% |
38.65% | |
| 2. |
|
Fanatical | Talent |
12
0.42% |
11
6.62% |
35.38% | |
| 3. |
|
Concussion Missiles | Missile |
5
0.17% |
5
3.01% |
50.27% | |
| 4. |
|
Passive Sensors | Sensor |
7
0.24% |
7
4.21% |
40.69% | |
| 5. |
|
Crack Shot | Talent |
7
0.24% |
7
4.21% |
43.64% | |
| 6. |
|
Pattern Analyzer | Tech |
5
0.17% |
5
3.01% |
43.96% | |
| 7. |
|
Ion Missiles | Missile |
4
0.14% |
4
2.4% |
46.0% | |
| 8. |
|
Sense | Force Power |
3
0.1% |
3
1.8% |
44.85% | |
| 9. |
|
Fire-Control System | Sensor |
4
0.14% |
4
2.4% |
28.97% | |
| 10. |
|
Special Forces Gunner | Gunner |
4
0.14% |
4
2.4% |
28.97% | |
| 11. |
|
Hate | Force Power |
2
0.07% |
2
1.2% |
39.77% | |
| 12. |
|
Trick Shot | Talent |
1
0.03% |
1
0.6% |
37.87% | |
| 13. |
|
Munitions Failsafe | Modification |
2
0.07% |
2
1.2% |
29.55% | |
| 14. |
|
Cluster Missiles | Missile |
2
0.07% |
2
1.2% |
29.55% | |
| 15. |
|
Heightened Perception | Force Power |
1
0.03% |
1
0.6% |
50.0% |
Kylo Ren
Sense
“Backdraft”
Zeta Squadron Survivor
Ion Missiles
Passive Sensors
Concussion Missiles
“Quickdraw”
Fanatical
Special Forces Gunner
Fire-Control System