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List Archetype "Supreme Leader"
Overview
Position | Archetype Name | Faction | Ship Types | # Squadrons | # Tournaments | avg Percentile |
---|---|---|---|---|---|---|
1. | Supreme Leader |
TIE/sf Fighter
TIE/fo Fighter TIE/sf Fighter TIE/vn Silencer |
28
0.34% |
25
5.28% |
32.46% |
Some Notable Squadrons
Tournament | Players | Swiss | Cut | Squad List |
---|---|---|---|---|
Hyperspace Trial at Quinto Elemento
Hyperspace Trial 2019-11-30 |
22 | 6 | 1 |
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Meta-Games Unlimited
Hyperspace Trial 2019-10-20 |
20 | 3 | 8 |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Visit Archetype "Supreme Leader" - played by Matt Ritts |
Pilots
Position | Card Image | Pilot Name | Faction | Ship Type | # Squadrons | # Tournaments | avg Percentile | Weighted Score |
---|---|---|---|---|---|---|---|---|
1. |
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Kylo Ren | TIE/vn Silencer |
26
0.32% |
23
4.86% |
32.65% | ||
2. |
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“Scorch” | TIE/fo Fighter |
28
0.34% |
25
5.28% |
32.46% | ||
3. |
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Zeta Squadron Survivor | TIE/sf Fighter |
23
0.28% |
21
4.43% |
33.42% | ||
4. |
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“Backdraft” | TIE/sf Fighter |
5
0.06% |
5
1.05% |
32.15% | ||
5. |
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Omega Squadron Expert | TIE/sf Fighter |
3
0.03% |
2
0.42% |
25.33% | ||
6. |
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“Quickdraw” | TIE/sf Fighter |
3
0.03% |
3
0.63% |
31.11% | ||
7. |
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“Blackout” | TIE/vn Silencer |
1
0.01% |
1
0.21% |
35.0% | ||
8. |
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“Recoil” | TIE/vn Silencer |
1
0.01% |
1
0.21% |
25.0% |
Upgrades
Position | Card Image | Upgrade | Upgrade Type | # Squadrons | # Tournaments | avg Percentile | Weighted Score |
---|---|---|---|---|---|---|---|
1. |
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Special Forces Gunner | Gunner |
12
0.14% |
12
2.53% |
32.76% | |
2. |
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Fanatical | Talent |
16
0.19% |
16
3.38% |
34.16% | |
3. |
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Advanced Optics | Tech |
13
0.16% |
12
2.53% |
30.87% | |
4. |
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Passive Sensors | Sensor |
9
0.11% |
9
1.9% |
36.38% | |
5. |
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Concussion Missiles | Missile |
6
0.07% |
6
1.26% |
43.47% | |
6. |
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Homing Missiles | Missile |
2
0.02% |
2
0.42% |
42.36% | |
7. |
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Crack Shot | Talent |
2
0.02% |
2
0.42% |
32.81% | |
8. |
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Hate | Force Power |
3
0.03% |
3
0.63% |
24.3% | |
9. |
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Sense | Force Power |
5
0.06% |
5
1.05% |
21.54% | |
10. |
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Fire-Control System | Sensor |
3
0.03% |
3
0.63% |
30.71% | |
11. |
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Electronic Baffle | Modification |
1
0.01% |
1
0.21% |
51.25% | |
12. |
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Ion Missiles | Missile |
2
0.02% |
2
0.42% |
21.52% | |
13. |
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Munitions Failsafe | Modification |
2
0.02% |
2
0.42% |
15.05% | |
14. |
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Predator | Talent |
1
0.01% |
1
0.21% |
25.0% | |
15. |
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Cluster Missiles | Missile |
2
0.02% |
2
0.42% |
3.61% |
Archetype Matchups
Position | Archetype Name | Ship Types | Games: W/L | Win-Loss Ratio |
---|---|---|---|---|
1. | BBXY |
BTL-A4 Y-wing
T-65 X-wing A/SF-01 B-wing A/SF-01 B-wing |
2: 0 / 2 | 0.0% |
2. | Palp Aces 2.0 |
TIE Reaper
TIE/in Interceptor TIE Advanced x1 |
2: 0 / 2 | 0.0% |
3. | Maximum Rey Shields |
Resistance Transport Pod
Scavenged YT-1300 T-70 X-wing |
2: 0 / 2 | 0.0% |
4. | OK KO! |
BTL-A4 Y-wing
Fang Fighter Lancer-class Pursuit Craft |
2: 2 / 0 | 100.0% |