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List Archetype "Kylo walks the dogs"
Overview
Position | Archetype Name | Faction | Ship Types | # Squadrons | # Tournaments | avg Percentile |
---|---|---|---|---|---|---|
1. | Kylo walks the dogs |
TIE/vn Silencer
TIE/sf Fighter TIE/sf Fighter TIE/sf Fighter |
37
0.52% |
32
7.88% |
37.57% |
Some Notable Squadrons
Tournament | Players | Swiss | Cut | Squad List |
---|---|---|---|---|
MOKAN State Fair
Store Event 2019-07-27 |
25 | 5 | 2 |
Kylo Ren
(TIE/vn Silencer)
Sense
“Backdraft” (TIE/sf Fighter) Zeta Squadron Survivor (TIE/sf Fighter) Ion Missiles Passive Sensors Zeta Squadron Survivor (TIE/sf Fighter) Concussion Missiles Passive Sensors Visit Archetype "Kylo walks the dogs" - played by Matt Rittz |
Heroes Comics and Gaming Hyperspace Trial
Hyperspace Trial 2019-10-12 |
49 | 7 | 4 |
“Quickdraw”
(TIE/sf Fighter)
Fanatical
Special Forces Gunner
Fire-Control System
Zeta Squadron Survivor (TIE/sf Fighter) Zeta Squadron Survivor (TIE/sf Fighter) Kylo Ren (TIE/vn Silencer) Visit Archetype "Kylo walks the dogs" - played by Mark Moriarity |
Pilots
Position | Card Image | Pilot Name | Faction | Ship Type | # Squadrons | # Tournaments | avg Percentile | Weighted Score |
---|---|---|---|---|---|---|---|---|
1. |
|
Kylo Ren | TIE/vn Silencer |
34
0.48% |
30
7.38% |
37.97% | ||
2. |
|
Zeta Squadron Survivor | TIE/sf Fighter |
16
0.22% |
14
3.44% |
42.65% | ||
3. |
|
Omega Squadron Expert | TIE/sf Fighter |
22
0.31% |
20
4.92% |
33.29% | ||
4. |
|
“Backdraft” | TIE/sf Fighter |
8
0.11% |
7
1.72% |
42.17% | ||
5. |
|
“Quickdraw” | TIE/sf Fighter |
2
0.02% |
2
0.49% |
57.56% | ||
6. |
|
“Blackout” | TIE/vn Silencer |
2
0.02% |
2
0.49% |
29.55% | ||
7. |
|
“Recoil” | TIE/vn Silencer |
1
0.01% |
1
0.24% |
40.0% |
Upgrades
Position | Card Image | Upgrade | Upgrade Type | # Squadrons | # Tournaments | avg Percentile | Weighted Score |
---|---|---|---|---|---|---|---|
1. |
|
Advanced Optics | Tech |
29
0.41% |
26
6.4% |
36.81% | |
2. |
|
Fanatical | Talent |
20
0.28% |
18
4.43% |
33.71% | |
3. |
|
Sense | Force Power |
6
0.08% |
6
1.47% |
41.47% | |
4. |
|
Crack Shot | Talent |
9
0.12% |
9
2.21% |
35.66% | |
5. |
|
Passive Sensors | Sensor |
9
0.12% |
9
2.21% |
33.84% | |
6. |
|
Hate | Force Power |
7
0.1% |
7
1.72% |
35.01% | |
7. |
|
Concussion Missiles | Missile |
6
0.08% |
6
1.47% |
35.76% | |
8. |
|
Pattern Analyzer | Tech |
6
0.08% |
6
1.47% |
37.66% | |
9. |
|
Special Forces Gunner | Gunner |
2
0.02% |
2
0.49% |
57.56% | |
10. |
|
Ion Missiles | Missile |
4
0.05% |
4
0.98% |
46.11% | |
11. |
|
Fire-Control System | Sensor |
3
0.04% |
3
0.73% |
28.65% | |
12. |
|
Munitions Failsafe | Modification |
2
0.02% |
2
0.49% |
29.55% | |
13. |
|
Cluster Missiles | Missile |
2
0.02% |
2
0.49% |
29.55% | |
14. |
|
Heightened Perception | Force Power |
1
0.01% |
1
0.24% |
50.0% |